
If you are standing still, B will let you do a Foot Sweep. If no enemies are near, pushing A twice does the Jump Dash.ī - While Running, press B to Slide. When enemies are near, mash A to do a Homing Attack. I took most inspiration from the Adventure Games/06 for moves, with a little Unleashed and Generations mixed in.Ī - Press A to Jump, tap A to Hop. You can do as many as you like. Here are mine below. It doesn't need to be Sonic, it can be any character. Then say what moves and techniques would be mapped to each button and give a brief explanation if needed.

First, say what kind of controller you are going off of so everyone has an easy time following (Xbox, PlayStation, Switch Pro Controller, Keyboard, Joy-cons). What I want to know is what you would want for a control scheme.

He's learned many moves over the years as well, such as the Light Speed Dash, Bounce Attack, Stomp, Boost, Drift, and many more. You can't play a game without it (looking at you Kinect), and we all know that Sonic has gone through many different control schemes in 3D since Sonic R in 1997 Sonic Adventure in 1998. On the title screen, press the spacebar to start the game.ĭuring gameplay, pause the game by pressing the "P" key.Okay, haven't posted here in almost a year, gonna use this to try and re-ignite my time on SSMB. He also has the "Charge Dash," which uses rings to give Sonic a quick boost of speed while running Sonic's moveset consists of all previous moves from the Genesis titles, the Super Peel-out from Sonic CD, and the Drop Dash from Sonic Mania (or was it the Sonic 3 Beta.?) Sonic also has a few new abilities tossed in there to make platforming more interesting first is his jump cancel, which can also give him a slight elevation boost if timed properly. Three zones have been started, these being Green Hill (of course,) Aquatic Ruin, and Star Light. Sonic Paradigm is a 2D Sonic fan game made to bring the legendary classic Sonic gameplay of the early 90's straight to your browser! No installs, no downloads, just getting straight into the action! Seven zones are planned, each consisting of two acts.
